《Ticho》—— 基于沉浸与惊奇动画叙事的悬疑冒险游戏设计
Ticho —— Suspense Adventure Game Design Based on Immersive and Surprise Animated Narratives
艺术与科技 | 游戏设计
Art and Technology | Game Design
《Ticho》围绕《存在主义心理治疗》中自由、孤独、无意义、死亡这四个终极问题展开设计。故事起源于提秋的梦,一个做了无数次的噩梦。有一天提秋再次从梦中醒来,意外收到神秘包裹,踏上了探寻真相的旅程。《Ticho》希望通过对游戏动画叙事中的场景、角色、镜头语言以及声音叙事进行设计,为玩家创造沉浸与惊奇交替的游戏体验。
Ticho is built around the four ultimate concerns of Existential Psychotherapy—freedom, isolation, meaninglessness, and death. The story begins in Ticho’s dream, a nightmare she has endured countless times. One day, she awakens once more only to find a mysterious package waiting for her, and sets off on a journey to uncover the truth. Through its animated narrative—designing scenes, characters, camera language, and sound—Ticho aims to alternate immersion and surprise to deliver a uniquely engaging gameplay experience.