危机演算法
Crisis Algorithm
艺术与科技 | 游戏设计
Art and Technology | Game Design
《危机演算法》是一款基于交互叙事的儿童灾难教育游戏,主要面向10至14岁的儿童,通过融合沉浸故事体验与灾难应急知识,令教育功能与知识传递融合于游戏之中。利用交互式叙事手段,情节分支、角色互动,对真实的灾难情境进行合理简化与趣味化处理,使目标用户能够在寓教于乐的过程中准确获取应急防范及灾难应对的基本知识。
Crisis Algorithm is an interactive narrative-based educational game designed for children aged 10 to 14. It integrates immersive storytelling with disaster preparedness knowledge, blending education and information delivery seamlessly into gameplay. Through interactive narrative techniques—such as branching storylines and character interactions—the game simplifies and gamifies realistic disaster scenarios in an age-appropriate and engaging way, enabling players to effectively acquire fundamental skills in emergency prevention and disaster response while enjoying the learning experience.